Pillar 01
VR Coding

CODE OURVideo frameUNIVERSETHINK IN 3D

Block-based VR coding for ages 8–15. Students build virtual worlds and games while learning real coding concepts through a fun, curriculum-aligned experience. Designed for easy delivery, even with no coding experience required.

VR planet

Repeat 10 times

Do the exercise ten times for better mastery

When world starts

Where everything starts to unfold

Place Cube at XYE

Where everything starts to unfold

If gaze Glow

Where everything starts to unfold

Kids learning with tablet
Coding student
Why it works

Coding That feels like Building a Game

Most pupils first see coding as lines of text on a flat screen and quickly lose interest.

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40K

Learners

The Learning Journey

Five Worlds. One coder by the End

A project based path of self learning modules. Each one ships a finished VR world, so progress is something pupils can see, share and play, not just a tick in a mark book.

VR student

Your First VR World

Place objects in a 3D coordinate system and run your first lines of code. The world responds.

Your First VR World

Make It Move

Animate objects with repeat blocks. Watch a single loop turn a static scene into something alive.

Make It Move

Worlds That React

Store objects with repeat blocks. Watch a signals loop turn a stati scene into a dynamic experience.

Worlds That React

Decisions & Logic

It this then that branch the experience and build the first real game mechanios.

Decisions & Logic

Build Your Own Game

Combine everything into an original VR game or story, then step inside and play it yourself.

Build Your Own Game
That Pupils
Walk away with

Skills that Outlast the Session

Computational Thinking

Computational Thinking

Decomposition, pattern-spotting and abstraction, learned by doing rather than by definition.

Think in 3D

Think in 3D

A genuine grasp of the x/y/z coordinate system most pupils never get from 2D tools.

Problem Solving

Problem Solving

Debugging becomes a game: spot it, fix it, run it, watch the world change.

Coding Fundamentals

Coding Fundamentals

Sequencing, loops, variables, conditionals and functions — the bedrock of every language.

Creative Confidence

Creative Confidence

Block-based foundations that carry cleanly into Python and the KS3-KS4 Computing curriculum.

A Pathway to text

A Pathway to text

Block-based foundations that carry cleanly into Python and the KS3-KS4 Computing curriculum.

Safe Supervised and Built for Every Pupil

Every session is led by our team or your own teacher, in small groups, at a pace set by the learner.

Small group teacher-led sessions with a facilitator on hand
Runs on classroom laptops or Chromebooks, headset optional
Privacy-first accounts with no pupil personal data required
Inclusive by design, from first-time coders to keen builders
Safe supervised
Step Through
The Portal Is Open

Bring ImmersaLab To Your Classroom Or Boardroom

Book a session at our Camberley venue or have the mobile VR Pop-Up come to you. School visits, free trials and corporate enquiries all start here.

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8-15

Ages

1 Device/2 pupils

Kit

Optional

Headset

Arena school online

Delivery